Fixing blogging software, please ignore this post
Saturday, March 29, 2008
Wednesday, March 26, 2008
Are you watching closely?
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Have you ever wondered about this... No matter how many times you put them into the ground, they 'pop' back to life. Just when one interface design session ends, along pops another five for one subject and then you're slapped in the face with another one that needs to be a working model for a flash lecture. All in one semester. That delightfully brings it to a grand total of... Seven? Doesn't that make you feel like exclaiming, "Holy fudging carp fish cripes on a crutch" while falling off the 88th floor of KLCC?
if No then }
GoTo ('Back to work'){
hurry the fudge up ()
// I want my life back
In terms of urgency, the mechanism for Silent World is top priority and due on Thursday.
Oh colors... yeah yeah I'll see what I can do about the font. Maybe nothing. Pfft.
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Monday, March 24, 2008
Family drives to Singapore for one whole day...
09:00am: Happy Easter. Leave house.
13:00pm: Arrive in Singapore
14:00pm: Orchard window shopping spree (small funding)
17:00pm: Finish shopping for books at Takashimaya (Kinokunia)
18:30pm: Coffee Bean, Drive to Aunt's house for Dinner.
19:30pm: Play Wii videogames with cousins, loose like hell.
21:30pm: Leave Singapore.
22:00pm: Heavy Rain! People drive dangerously.
01:30am: Arrive back in KL.
Saturday, March 22, 2008
Dear MM075-1, Thank you.
Update: hmmm it turns out I might be seeing you for a special session... hehehe
Friday, March 21, 2008
It's all done.
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Finally I can rest in piece. For five minutes, pop back to life, sew my cerebral cortex back to my spine and get back to work.
Thursday, March 20, 2008
Last minute adjustments
I thought too many colors for the title just felt redundant; sure people think of vibrant colors when you have the title such as 'Rainbow' but what's important is we have a logo that's harmonious with the overall design. Besides we're already subconsciously thinking of all the hues upon ushering that word. Deep in my heart I believe this logo is perfect! The green is a natural variation of green that compliments the overall palette I've set. Created the title-page without the blue effects, just to see if it looks alright overall... does it? I cannot tell, my eyes just saw a zipper on the night sky opening up and I aint' on crack (yet). The storyline, has about four panels to illustrate for this section alone and I think I'm dead meat if I don't do it by next evening. Based on the feedback, I have managed to make a few amendments to the characters section, I'm streamlining the grid as much as possible to save time and space and will be incorporating it to the rest of the interface. That's all I can put up for now I need to go to bed. I wish we had more than two weeks to execute this but maybe... I'm beginning to suspect that's a hidden motive (time-wise) behind this project. Almost done now..
Tuesday, March 18, 2008
Looking for feedback
Here are some preliminary renderings for the interface design concept of Noah's Ark. The mechanism uses the entire ark as a navigation piece. Any feedback would be great. Thanks
Loading the interface
Home: Mouse covering the blurred areas sharpen each sub section to click into.
This is the synopsis page. I have to draw a small picture for the right side of the page.
Character's section
Monday, March 17, 2008
Sunday, March 16, 2008
I don't want to beat around the bush; Foxtrot.. Uniform.. Charlie.. Kilo..
Today's Picture Grid: Fantasy Land's Presentation Kit
As of today, all updates will be compiled on Windows Live Writer. It's a great standalone as a free offline Blog editing suite, working great for Blogger or Live Spaces(Didn't try it on Wordpress or Livejournal). While it allows me to compile drafts locally I love it for the friendlier image layout mechanism. However you still need to log into the dashboard if you want to update the template but I guess that's alright for now. A real time saver.
http://windowslivewriter.spaces.live.com/
(no I can't teach you how to use it, it's idiot proof for cripes sake)
<Weekend Update>
//_ it's 3.48 am Saturday. Everyone's either drunk, euphoric or sexed up. But here I am all alone working on the final changes for the Flash project. There's not much of a choice because tomorrow is the ICLS Karaoke competition at Federal Hotel. No I am not singing, but sensei promised there will be a 'Samba Samurai' show (lolwut) and a lucky draw.
Just came back. And if asked to reflect on what was it all about, I'd probably say:
でっかい楽しいかった!
I thought I share this pic, it's a scene where the smoke is chocking the s**** out of the penguin. That's right, another bastardized Evangelion parody.
</Weekend Update>
These are the post cards for Design Method's Project 2. There was no presentation so a lot of time was wasted on the rehearsal and Powerpoint preparations. In a never ending pit, project three was disclosed today. It's another week of un-interesting activities.
Haitham, one of my classmates from MM7-1 has started an open forum to represent their batch. I was fortunate to be one of the luck beta testers for it and it's finally online for show. Thing is not everyone from that batch has registered yet so I'm should contribute some artwork to get it going.
There's not much to be said on the progression of the interactive design, that's because there was not enough time commitment. The changes required are to elaborate the details of the ark, where is the character design (?) and the story start & ending scene. Also the concept of the side game needs to be developed. All in one day. Now how stupid do you have to be, as a student to say, "No problem".
Due to the disappointing lack of time, I have no choice but to cut a few corners from this ambitious concept. Again my classmates have done a remarkable job the renderings; mine pales in comparison but I'll leave it as that for now. I think what's really important at this stage is to finish the project on time for the presentation this coming Friday.
Earlier Ark Bird design
The idea for using subtle hues on the background to make the foreground stand out seems like a pretty good idea..
Improving the details..
I could start work on Monday, but I fear there still isn't enough time, Suweii's class has pushed the deadline for the flash project to Monday instead of Wednesday which means I have Sunday to work out the final details. This isn't looking good..
I found some paper textures online to re-substitute to the ark design. I went around the class today and realized holy fudge everyone's using the same paper texture I Googled last Tuesday.
Status report on Digital Media's Project:
It's 6:10 in the morning and have not slept for 2.5 days. I cannot see my fingers and just realized hey, the Flash Assignment's done. While handing up the file I realized that few of my classmate's final file size were larger than mine. Phew what a relief; the biggest was around 7+ megs, a sign of pure determination(hah). Artistically speaking I noticed they actually put a lot of effort compared to mine on their character design and background details. While I truly appreciated that, I couldn't help wondering why my work got attention when I did not exert equivalent actions. Maybe it's the natural phenomena thing that Penguins are cute.
Update: There's supposed to be a replacement class this Wednesday but Kenny needs the final .swf file and raws by Monday due to some kind of 'competition'.. This is not good.
I just logged back into my WoW Armory, and noticed that my character has been kicked out of the guild (finally?). How sad. If I had time I would really get back to WoW but right now it's suicide to even think about it... Good times. Still remember myself being consumed by all that grinding. What's cool is my gear and stats remain. Maybe I could sell her for a quick buck when the Wrath of the Lich King expansion debuts. But most likely a healer class would be in a higher demand.